I am working on these nightgowns and I have a bit of an issue. I added the legs from the afbodynaked mesh because the original legs looked too thin to me. But now I run into an issue of the mesh bleeding on a new leg. Is there a way to fix this?

Jacci over at GOS recommended a look at the uv maps, and I did and I'm just not seeing anything. Here is how the texture map looks in Milkshape.
If anyone has more knowledge in this area than I do and would be willing to have a look at the files, I have uploaded the files I am working with and the texture files. I would appreciate any help on this! Thanks. :)
Files

Jacci over at GOS recommended a look at the uv maps, and I did and I'm just not seeing anything. Here is how the texture map looks in Milkshape.
If anyone has more knowledge in this area than I do and would be willing to have a look at the files, I have uploaded the files I am working with and the texture files. I would appreciate any help on this! Thanks. :)
Files
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